Monday, 23 May 2016

State of Virtual Reality - My thoughts and opinions

Jay Talks Tech #001 - The state of VR

Hey guys. So, I felt that somehow – one way or another - I would be talking about Virtual Reality at the start of this tech journey. And I can certainly say that it won’t be the last. Virtual reality is an amazing topic; one that I dreamed of since I was a kid. I speculated the days of me being able to fist bump my favourite game characters or fight like the Dragonborn with my entire body. Many of us have dreamed of entering a game world and interacting physically with game entities like real life interaction. And now; that dream is starting to become a reality.



VR has recently come into centre stage and it’s definitely not leaving any time soon – It’s become popular since the commercial release of devices like the Oculus Rift in March 2016 and the slightly more recent HTC Vive of April 2016. It’s everywhere, on social media, all your favourite Youtubers are investing huge money on VR Setups and Computer Rigs and the beautiful people over at NVidia are fitting into the VR movement by advertising that the new graphics cards – the GTX 1070 & GTX 1080 – are made to be VR Ready.
There are three main concepts of VR that I will be looking at in this video:
-          Adaptations of VR
-          Finance of VR
-          Aspirations of VR



Whenever I think of Virtual Reality; the first thing that comes to mind is the ability to see yourself visually in an animated or realistic game world. And of course, I would like to bring this into context more with SAO. Sword Art Online is based off an adaptation of VR which is quite hard to understand; but let me give you my understanding of it.
 I call it Consciousness Manipulation and I call it this is because it’s self-explanatory. Still confused? Let me break it down.


To be able to understand my explanation, you need to understand what a consciousness is. A consciousness is something that enables us to be aware and/or react to our mental and exterior environment in cohesion with our senses. In terms of the VR we are capable of now – the user’s sense of sight is manipulated to be able to see the virtual world.
Their is a very popular adaptation of VR in an anime called SAO. In SAO, The player’s consciousness is moved to that of a virtual world that appears like their almost in a real life dream by controlling their nerves. The player can physically feel changes in their body’s external environment as if events in the game are happening to them in the real life because all their senses are controlled to have a certain experience whether its smelling a grass field, feeling jagged rocks or tasting spicy food. And remember this is all happening in a game through a headset known as the Nervegear.



Do I think this kind of technology is a possibility? Probably in about 1000 years into the future. Already things like omnidirectional treadmills, feeling gloves and atmospheric fume inhalers are possible. Who knows maybe we aren’t to far off.
Moving on, VR is at a somewhat stalemate in terms of cost. With the price of $599 for the Oculus Rift and $799 for the HTC Vive – only a select few would be willing the fork up the cash for a fully fledged headset ready for gaming. However, with the innovative use of Mobile Phone technology – there are relatively cheap options for VR like the Google cardboard. The whole bang for buck ratio for all these headsets isn’t really appealing in my opinion. Again this is my opinion, comment below if you agree or disagree!




In the end, I think we are in the dream state of VR. Huge companies are thinking of the most innovative ideas for VR and not only for gaming. The possibilities are endless, surgery simulation, flight simulation, media viewing – the excitement when just thinking about VR is overwhelming; that’s how I know that these dreams won’t just be dreams. Thanks for reading, peace.